| GameParameters.FlightParams.FlightParams |
( |
| ) |
|
| bool GameParameters.FlightParams.CanAutoSave |
| bool GameParameters.FlightParams.CanBoard |
| bool GameParameters.FlightParams.CanEVA |
| bool GameParameters.FlightParams.CanIVA |
| bool GameParameters.FlightParams.CanLeaveToEditor |
| bool GameParameters.FlightParams.CanLeaveToMainMenu |
| bool GameParameters.FlightParams.CanLeaveToSpaceCenter |
| bool GameParameters.FlightParams.CanLeaveToTrackingStation |
| bool GameParameters.FlightParams.CanQuickLoad |
| bool GameParameters.FlightParams.CanQuickSave |
| bool GameParameters.FlightParams.CanRestart |
| bool GameParameters.FlightParams.CanSwitchVesselsFar |
| bool GameParameters.FlightParams.CanSwitchVesselsNear |
| bool GameParameters.FlightParams.CanTimeWarpHigh |
| bool GameParameters.FlightParams.CanTimeWarpLow |
| bool GameParameters.FlightParams.CanUseMap |
The documentation for this class was generated from the following file: